I, David Geisert, am a Unity expert and have used Unity to build many projects in AI and XR/VR/AR. The combination of AI and AR has allowed me to make many fictional technologies into a reality. I've done most of my development in Unity C#, but have also done AI projects in python.
This set of games are my experiments with AI, game design, and Unity development.
AI systems I've worked with:
- LLM - Large Language Models
* Open AI's GPT
* Llama2, Llama3
* Claud
- MMAI - Multimodal LLMs
* Open AI's GPT-4o
* LLama2 and Llama3 based multimodal
- Image Generation
* Meta's imagine and stickers
* Stable Diffusion
* Dall-E2, Dall-E3
- 3D Model Generation
* 3DGen
* Meshy
* CSM
- Speech Recognition
* Whisper
* VoiceSDK/wit.ai
- TTS (Text to Speech)
* VoiceSDK/wit.ai
* Microsoft Azure
- Segmentation
* Segment Anything
* OneVision
AR/VR Devices I've developed on
- Quest 1, 2, 3, Pro
- Hololens
- Vive
- Pico
- XReal
- Ray-Ban Meta